
#Ea sports fifa 18 target market full#
Goal keepers in FIFA 16 are overpowered compared to FIFA 15, they can also rush to balls in a very unrealistic way, even if your player is closer to the ball, FIFA 16's gks can rush to it, no matter what you do, if you are near gk, gk can get you the ball instantly with hands even if you are running full speed įIFA 15 had much less focus on interceptions and much more balance between attack and defense, in FIFA 15 defending was about positioning rather than unrealistically intercepting whatever ball the opponent would throw, in FIFA 16 players intercept almost all balls, completely destroying any attempt to build up play and follow a strategy, there were times your opponent could pass through the defense tho but in FIFA 16 this happens as well + random mistakes from defendersĪs I said, there are no intstant interceptions or people rushing to your feet in FIFA15, anyways much less than in FIFA16, in FIFA 15 throw balls would work better, passes were working right, interceptions only if a player is on position, in FIFA16 All balls are intercepted instantly by opponents far, far away from the ball, AI interceptions made it even worse, Pushing the ball mechanic still worked right, no need to push right stick twice or three times before your player accelerate, FIFA 16 * this up completely, a non-sense to have to press RS twice, also joypads are not perfect and game confuses touches very often so you end up having to press RS not only twice to accelerate but 3,4 times and more.

No doubt FIFA 15 sometimes made you rage when players didn't move to the ball or your players couldn't dribble for some reason but nothing as bad as FIFA 16,

#Ea sports fifa 18 target market free#
Throw balls worked much much better than this year's edition, in FIFA 16 the ball is more likely to go directly to your opponent rather than your target player, this happens almost all the time for no reason at all even if you target a free player. Passes in FIFA 15 were much better, no instant interceptions or people rushing to your feet before you could play the ball, it still happened but not as exasperated as in FIFA 16,

Pay attention to * in fact if you put for example the number 64 ( defend the lead) you cannot put in the same table the 128 ( keep the pressure). Here we have the traits number :Įvery number correspond to a tactics for example if we want the Juventus Team whit Tiki Taka,Keep the Pressure,more attacking at home, more dribbling we have to do :ĥ12+128+256+32768 = 33664 so we put this numer in table teams vs weak ( for example ) It is very easy. This traits prevail to squad tactics that we have in the game, for example if in the game Cagliari has long pass as tactic while in trait team has ball possess,this last prevail so it is very important change them if we want ever a real soccer simulation. I am working in another project,I noticed that in Fifa Gameplay are very important the traits teams in table teams ,they are divided in : team vs strong team vs equal team vs weak.
